Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
41558
?
58727
?
42768
?
50967
?
13005
?
43663
?
45451
?
77549
?
49189
?
16998
Total damage to objectives
31788
31522
4862
32766
5053
19266
46632
10743
20986
3454
Total damage to buildings
12598
319
2860
7245
553
19266
0
3849
4499
731
Total damage shielded
0
0
0
0
9538
0
1373
0
0
2532
Total heals on teammates
0
0
0
0
12846
511
0
0
0
13265

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

275xpressed

Safeguard / Iron Will (W)

191xpressed

Tempest / Cripple (E)

210xpressed

Dragon's Rage (R)

18xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Volibear
58.4%
363 Matches
?
Briar
58.1%
399 Matches
?
Zac
58.1%
315 Matches
?
Warwick
57.6%
755 Matches
?
Elise
57.3%
314 Matches
?
Nocturne
56.4%
864 Matches
?
Karthus
56.2%
153 Matches
?
XinZhao
55.7%
361 Matches
?
Sejuani
55.6%
232 Matches
?
Belveth
55.3%
197 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18062 Matches)
?
?
42.3% WR(620 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.13% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Lee Sin
?
Lillia
2.23KDA3.27
0.52%Kill Participation0.58%
31Vision Score53
45,451Damage Dealt58,727
6Max CS Advantage35
7CS in First 10 Minutes4

Minions have varying gold values depending on their type, and the CS gap results in an approximate 58 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue85,383G
Difference+2,534G
Red82,849G
?
17,286G
?
20,722G
?
15,839G
?
19,159G
?
12,377G
1,762G
3,293G
2,377G
2,765G
615G
19,048G
?
17,429G
?
18,216G
?
16,394G
?
11,762G
?